diff --git a/Top-Mistakes-New-Players-Make-in-Tower-Rush-and-How-to-Avoid-Them.md b/Top-Mistakes-New-Players-Make-in-Tower-Rush-and-How-to-Avoid-Them.md new file mode 100644 index 0000000..31486d6 --- /dev/null +++ b/Top-Mistakes-New-Players-Make-in-Tower-Rush-and-How-to-Avoid-Them.md @@ -0,0 +1,15 @@ +
However, recognizing and correcting these common foundational errors is the fastest way to improve your gameplay.
+
Many beginners hit a sudden 'wall' in the lower arenas because they rely on bad habits that only work against other novices.
+Leaking Energy at Maximum Capacity +
Every second your bar is full, you are throwing away potential resources that your opponent is actively generating.
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Even if that skeleton or spirit does zero damage, cycling it is better than wasting the energy entirely.
+Wait for them to move if you are both full.Watch professional players; they almost never leak.Stop giving away free points. +Panicking Over Small Damage +
If a lone, weak archer walks across the bridge, a novice will often panic and drop a five-cost unit to stop it.
+
Taking a few hundred points of damage is completely acceptable if it allows you to build a massive, unstoppable counter-attack.
+ErrorThe ResultSpamming at the bridgeIt is too easy to predict and counterIgnoring spacingProvides insane value for the enemy's splash damage units +Ignoring Your Opponent's Hand +
Finally, novices often focus entirely on their own cards and ignore what the opponent is doing entirely.
+
Start small: just try to remember if they have used their main heavy spell recently.
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