Add Stopping the Early Rush in Tower Rush Games
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<br>If you panic and place the wrong defensive cards, the game can literally be over in thirty seconds.<br>
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<br>However, when properly identified and countered, a failed rush leaves the attacker completely defenseless.<br>
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Maintaining Composure
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<br>Instinctively dropping all your cards in a clustered panic is exactly what the rusher wants you to do.<br>
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<br>Reacting efficiently rather than expensively is the secret to turning their aggression into your advantage.<br>
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Be ready to cast instantly.Don't drop your units right on top of theirs.Accept minor tower damage if necessary.
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Distraction Tactics
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<br>By placing a cheap building or a low-cost ground unit in the center of your side, you can pull them away from the tower.<br>
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<br>Mastering the center-pull placement is a mandatory skill if you want to survive in the higher competitive arenas.<br>
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Rush UnitOptimal DefenseFast Building TargeterUse a Tornado to pull him to the King TowerTwin BruisersSurround them completely with a cheap skeleton army
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Turning the Tables
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<br>This is the moment you transition from defense to offense, dropping your main win condition in front of your surviving troops.<br>
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<br>A failed rush often results in an immediate three-crown loss for the hyper-aggressive player.<br>
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Here's more information on [tower rush](https://www.luxea.co.uk/author/collettedixon/) look into the page.
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